Hello dear readers! I’m Pixel Syndrome, and if you love anthropomorphised Game Boys, rainbows and cool characters with green hair, then you may already know me from my colorful entries to the ‘Chiptunes WIN: Volume 7’ alternative covers!
I’m stoked to introduce my monthly international artist focused column titled The Overworld. Of course, being a fan of classic style NES games like Adventure Island II and Legend of Zelda, when trying to find a suitable name I could not shake the concept that sometimes when playing, we cannot see the bigger picture, and so it’s helpful to see the interconnection of all levels and locations of a videogame that’s an overworld map. Hopefully this international column will help everyone discover hidden areas in places we normally wouldn’t even think about; hidden locations and bonus levels of the world of Chiptune music as we know it.
This Chiptune auteur was born in the cold lands of Trelew (Rawson department of the Chubut Province), in southern Argentina. Growing up in this small, desertic climate city, with lots of wind, where the ocean dominates the horizon, and southern winds cause sudestadas (a.k.a. Intense wind storms that may bring heavy rain) has definitely left an imprint on her art.
Since the beginning, humanity has had some epic arguments about just the most important, finest and serious topics: why are we here? Good or evil? Should the pizza be topped with pineapple? And of course: does Sega really do what NintenDoesn’t? Well, I won’t intend nor dare to give an answer to any of the previously mentioned questions (especially to the last one); but if you are up for some quality FM Chiptune, today’s article is going to completely blow your mind.
From all the options we have to listen and appreciate chiptune nowadays, it’s always nice to find some first-rate music made specifically to be played on a Sega Genesis. That’s why when I knew that there was a Montreal artist who makes it, I got myself ready for an incredible experience. Of course I’m talking about Game Genie Sokolov. Maybe you remember GG Sokolov’s tremendous work from ‘Chiptunes = WIN Vol. 5’, ‘Deskpop & ChipWIN’ or ‘FM: Possible 2‘; but this time we’ll talk about this new and super awe-inspiring album: ‘Insert Disk 02’ released through the French Canadian netlabel Lisbon Lux Records. So let’s take a look over it… Sega style!
From my earliest days on FlashFlashRevolution in 2008, I was intimately familiar with a few of RushJet1’s compositions. ‘Almost There’ and ‘Fighting for Control’ are two pieces that I remember fondly as two of my favorite files in the game, and his complicated rhythms and use of numerous melodic voices gave me a deeper appreciation for the finer things in chipmusic before I was fully aware of the genre and community. Just after Christmas Day of 2018, a game called ‘Rikki & Vikki’ was released with modest, yet positive, acclaim. ‘Rikki & Vikki’ is a puzzle-platformer that can be played alone or cooperatively, and is highly reminiscent of the ‘Mega Man’ series, with each puzzle taking place on a single screen. In addition to its lovable visual aesthetic, RushJet1’s soundtrack perfectly complements the game and stands alone as a marvelous example of chipmusic done well. Let’s dive in!
What can you say about don’tblinkoryou’lldie (fka DBOYD) that hasn’t already been echoed by the community? Highly skilled with sound design and composition, don’tblinkoryou’lldie is a high-energy experience that puts your body and listening skills to work simultaneously with some of the most lush, fleshed-out detail I’ve heard from a Game Boy. If this is your first introduction to don’tblinkoryou’lldie, buckle up and get ready to never blink again in your life.
I wanted to take a break from the showcasing of big chiptune talent to put the spotlight on a lesser-known duo of soundtrack artists from Dallas, Texas. Home World is a proof-of-concept demo album demonstrating the eponymous band’s burgeoning aptitude and enthusiasm for crafting musical accompaniment to video games.
After a few years of writing record reviews for ChipWIN, I’ve decided to take a prolonged break from writing articles here to focus on wrapping up records of my own, my career, life, and travel. Life has been super good but extremely busy, and while I may return on occasion, this article will be the last for a while, so I wanted to make it a good one.
This month, I wanted to push some attention towards game audio created by a friend of mine, Peter Brown, also known as peaksound. On the 22nd, Anisoptera Games released the Fields Expansion version of Reassembly on Steam, and with that, peaksound released some incredibly beautiful music on his Bandcamp. I had the pleasure of checking out the record prior to the release, and seeing it days later with gameplay did not disappoint.