Hey y’all! =) Brandon here, back with a new edition of my interview column, Hoodie Highlights! In light of our recent collaborative compilation with DESKPOP, I hit up its project manager, Brazos Ebner, to learn more about the netlabel, and, of course, more about the curator himself. Enjoy our conversation below the break!
Hhhhhheeeeeeeey what’s up YouTube it’s ya boi the ChipWIN-tern and I’m here to show you the speed glitch in my playthrough of – wait, no, I’m sorry, wrong medium, let’s try that again.
Hey blog fans! We just released a new compilation with the cool folks at DESKPOP. You know what that means – we’re gonna talk about all the cool tunes! I’m sure you all got to check it out on the live release show, but if not, we’ve got it all right here for you. Listen and read along below!
Hello all and thank you for reading The ChipWIN Blog!
In the last issue of this column, we tackled the infamous 5.1.0 LSDJ update and dwelled on the theory of what it brought to the table. To cut it short, it all boiled down to a complete redesign of Pitch behaviour. What the community did not expect, was all the ramifications and ripples it would have, and it ended up being a highly controversial update, to which many would actually choose to turn a blind eye.
If you haven’t already, I suggest reading the first part of this article before delving into this one, just to get familiar with what’s at stake. In this second part, I will first spend some time going over the specifics of the all-new L command also introduced in 5.1.0. Then I will go over how I view the anatomy of Kicks. And then, finally, I will try to get more practical, and give several examples of how to work with LSDJ 5.1.0 and above to utilize all these new features to the fullest.