When most people uninitiated to the world of chiptune hear of the concept, one of the things I’ve commonly heard were about its perception of being upbeat, faster-paced, or joyous in nature. I’m sure there are endless examples of popularized chipmusic that fit this description (such as Anamanaguchi’s album “Endless Fantasy”.) A great example that goes against this perception would be Windfallen’s latest release, “Confessions”. This EP sounds more like a journey through one’s regrets and the tensions built from around it. After the jump, you’ll see why this album should go into your collection for when you need that change of pace.
Sometimes, you just need a good album to play in the background of your daily tasks. Sometimes you need a lowekey song to just relax in bed with. Sometimes you need to listen to ‘Jumper’ by Foxx. His style has always been some brand of chill with a few hectic songs thrown in for good measure, but this album turns the dimmers low and lights the fireplace for you to stretch out and unwind to. Let’s just sit and chat for a bit about this adorable album.
As of today it’s been exactly one month since we unleashed the colossal compilation that is ‘Chiptunes = WIN: Volume 6‘ upon the cyber realm. At this point in the game, do I really need to spell out what that means? ಠ‿↼
Disclosure: This charity album is my own project. However, after discussing it with Brandon we decided it would be fine to promote, as all of the proceeds are going to charity.
Back in 2014 when Chip Bit Sid had just started, Superbyte was well into it’s 4th event and waspopular as ever. I had been getting sucked into the chiptune community, had made a lot of friends, and was building a lot of traction with the blog. It was at this point that I decided thatI wanted to sell a compilation, but with all the proceeds going to Barnardos, a charity that helped abandoned children. I immediately got a lot of artists who wanted to give a track to the cause and I got into making a physical CD to sell at Superbyte. Sales werebetter than expected, making over £220, with some of the money being given by the Superbyte group themselves! It was a great project which made me feel proud of the chiptune community as well as what I’d managed to achieve!
Fast forward to this year and Square Sounds Toyko is happening. I’ve managed to scrape the money for a holiday in Japan and, with some cash left over I decided it was time for another charity album called, ‘Chip To Be Square’. This time however I decided to team up with people from all over, with the money going towards Special Effect, a UK based charity which helps the less-abled play video games, by modifying controllers as well as utilising eye control.
Since the release of ‘Chip To Be Square’ on Bandcamp (02/09/2017)we’ve raised a bit of money (as now £60), which has shown what the chiptune community capable of as well as how big its heart is. As the album is still fresh, below are a few choice tracks off the album to entice your ears; to people who are waiting to buy the CD at Squaresounds…I’ll see you there! ;)
Welcome to the fall edition of What’s On Tap! Cooler weather pairs nicely with cool tunes and the first fall seasonal beers this month – let’s rock!
Cambridge-based musician Jellica is a veteran of the chip scene, having released 14+ EP/LP online, running the Kittenrock netlabel, and performing live both in the United Kingdom and abroad. Jellica’s style is somewhat fluid between releases, moving deftly between various genres of electro-pop oriented sounds.
Released on August 31st, Jellica’s newest offering ‘Retrotech Romance’ is a masterclass in SID sounds, with dual Commodore 64 chips pumping out waves of intense textures and funky rhythms. An interesting aspect of this album is that it takes time – each track is at least 4:00 long and all evolve organically rather than using a standard verse/chorus approach. In the style of the American minimalist composers Philip Glass/Terry Riley/John C. Adams, musical events unfold over a series of minutes rather than seconds. Sometimes these are small nudges to the musical orbit rather than colossal impacts; the addition of a higher set of accompanying blips or a 7-tone melody that unfolds over twenty seconds. In our current environment of 140-character snippets, ‘Retrotech Romance’ closes out the summer with a marathon session of electronic jams.
Hello beautiful people and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!
Today we’re going to tackle one, if not THE most groundbreaking update that happened to LSDJ in the midst of all its crazy transformations. With 5.1.0, Johan Kotlinski decided to rewrite the entire pitch behaviour in LSDJ from scratch. For the sake of this article I’m going to try and keep an unbiased point of view. Even though I am pretty partial to the newer versions, I still use the older ones as well. But it’s safe to say that this update was probably the most controversial of all, and it ruffled a few feathers in the community.
In music in general, but more particularly from a software perspective in LSDJ, Pitch is a solid foundation on which a lot of elements are built. And even though LSDJ is a shining example of software ergonomics and accessible design, its complexity still gives it a bit of a learning curve. The 5.1.0 update shook things up so much that artists would either have to relearn a lot of tried-and-true techniques that would now work just as well but very differently, or refrain from upgrading altogether, deliberately missing out on later updates and bug fixes.
Long story short, for a lot of people, upgrading to 5.1.0 and above would break songs from older versions and render quite a few staple sound design techniques obsolete. Let’s take a quick look at what has changed and get a better grasp of the situation.