Archive for the ‘Projects’ Category

Advice from the Volume 6 Judging Panel

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Sup y’all? =) Brandon here taking a month off from interviewing folk to provide an interim article regarding ‘Chiptunes = WIN: Volume 6‘! For any of y’all living under a rock, this year’s annual Volume competition opened up a couple months back and has a submission deadline of July 2nd this year. To possibly assist, I’ve once again collected thoughts from the year’s judging panel to share with y’all in hopes that maybe they’ll come in handy. And hey, this year I actually did it far enough ahead of time to potentially be useful. Not bad, huh? ;)

For those curious, read on below the hella nifty judges’ profile pic collage!

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Chip Bit Day 2017 – Free cake, alien balloons and Europe’s finest Chipmusic!

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May 6th saw the return of Chip Bit Day; a celebration of Chiptune organised by Richard Lewis who you might know as blogger ‘Chip! Bit! Sid!‘ or by his musical pseudonym ‘Jellyatrix.’ Primarily funded by fans using sites like Indiegogo, Chip Bit Day’s second year was just as popular as the debut! With a lineup including festival favourites such as HarleyLikesMusic, and plenty of free goodies from Game Boy cartridge stickers of the performing artists to delicious cake, crowdfunders definitely got plenty for their money. I arrived good and early on the Saturday afternoon, ready for the hard slog of an 8-hour Chiptune marathon to find a few others eager for the show to start.

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Hoodie Highlights… James Primate!

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Sup y’all? =) Following up last month’s fantastic conversation with stig, I’ve another thoroughly engaging read for you good folk with yet another silly talented friend of mine (how do I find myself surrounded by these amazing people anyways, geez….).

If you’ve been in or around the chiprealm for a good few years now, you’re very likely familiar with Boston chip duo BR1GHT PR1MATE. Then again, if you’ve just gotten into it all in the last year or so, maybe not so much. This is largely because the talented team of James and Lydia Primate have both been deeply involved in the creation and development of a very unique indie game called ‘Rain World‘, which just released via Steam and Playstation. Today’s interview features an in-depth convo with James about his work on such. Really good stuff once again. Read on below.

James Primate with the perfect iPhone case.

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Sam Shares: Rock Candy EP

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Hey there ChipWIN gang!

2017 definitely seems to be shaping up like a good year for chiptune, and the release I’m covering today is about to make it a thousand times better. Kommisar and DBOYD have combined their efforts to create their own collaborative project titled Rock Candy, starting it off with their self-titled EP on Madmilky Records. Let’s see how well they pulled it off!

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Progression: An Argument Towards The Engagement of Research Practices

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Hey guys! Tuberz here with a little bit of something different. Follow along at home, and prepare to read something you don’t often see associated with Chipmusic.

Those of us who create content understand the difficult nature of progression. I don’t mean story progression. I don’t mean a jazz standard progression like a ii-V-I. I mean the progression of our craft. When we create something we want it to succeed more than our last venture. We want to get better. The real question that people arrive at is ‘how?’ What if I said I had a possible answer for all of you brilliant readers out there? Does that sound good? Good. Let’s jam.

This word may strike fear into the heart of many (and with good reason), but you will soon learn to love it.

Research

Whoah right? We just make music on a Game Boy, a NES, maybe a Megadrive/Genesis if we’re super highbrow. Research is reserved for academics right? I gotta get a Ph.D for that right? Wrong. Let’s take a look at the word research.

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