Archive for the ‘Projects’ Category

Happy Valentine’s Day from ChipWIN!

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Happy Valentine’s Day from all of us at ChipWIN to you! (ノ◕ヮ◕)ノ*:・゚✧💕💕💕💕

And yes, we do in fact have a Valentines Day gift just for you! Click past the read-more tag to learn exactly what it is….

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Hoodie Highlights… Trash80!

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Hey y’all! =) Been a spell since I published an interview here on the blog; the final quarter of the year rarely shows me any quarter. haha That said, I’ve a really good one to kick off 2018! Featuring a cat that’s been involved in and around chiptune longer than probably most of us, and in various ways: composing his own music, performing live, modding gear, and managing various communities. Everyone welcome to the blog, Timothy Lamb aka Trash80!

Timothy Lamb aka Trash80

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The Unicorn Princess Royally Reviews The ‘Posthuman’ Video by Conquer Monster

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Happy December, folks!

Back in November of 2015, I had the pleasure of talking with Joshua Faulkner and Daniel Romero of the Salt Lake City super synth duo known as Conquer Monster. Their album, ‘Metatransit‘, had just been released the previous month in October, and on top of being incredibly sound design savvy with a variety of instruments, synthesizers, and a C64 on their album the group also performs live and focuses a good portion of their time on reeling listeners in with visuals. Debuting on December 11, 2017, the group has taken one of their tracks ‘Posthuman’ from ‘Metatransit’ and created a retro video featuring the artists in a 90s point-and-click inspired video game.

 

 

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ChipWIN-tern’s Netlabels To Keep An Eye On

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I know we here at ChipWIN generally tend to stay away from Buzzfeed-y listicle-type articles, but with all the different music coming out these days it can be super hard to actually keep up with everything. If you don’t know where to look, you’ll miss something great – and if you DO know where to look, all your friends will love you for giving them dank music recommendations!* (*Note: ChipWIN does not guarantee love of any kind regardless of the circumstance.)

While this is by no means an exhaustive list, here’s some of my favorite places to find chiptune and chiptune-adjacent music.

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America Has Demoparties?: Demosplash 2017

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If you’re a twenty-something in America like myself, you’ve probably never been to a demoparty unless you’ve got the money to fly to Europe. (If you do have the money to fly to Europe for a demoparty, well…take me with you?) While I’d heard tales of these events where nerds huddle together around ancient computers and make music videos that fit on floppy disks, I never thought I’d get the chance to go to one myself – which is why when Inverse Phase asked if anyone wanted to go with him to Demosplash in Pittsburgh, PA, I jumped at the opportunity. What follows is a postmortem of my time at the event. Join me, won’t you?

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Paul’s Tech Talk – LSDJ 5.3.5_4x Part 2: Sandpaper vs Eardrums

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Hello all and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!

This article is the second part of an issue on the spicy topic of PSG Chip Overclocking. In the first part, we tackled the basic theory behind what overclocking could achieve on an NES when ticks sped up enough to reach into the audio range. Today, we’re going to try and be more specific, and try out some practical examples on Gameboy.

While audio range speeds can be achieved at high tempos on stock LSDJ, we’re going to try and venture beyond that, thanks to the very unique test build of LSDJ: 5.3.5_4x, which multiplies tempo by FOUR.

Let’s dive in!

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