Archive for the ‘Software’ Category

The Unicorn Princess Royally Reviews ‘workplace ergonomics’ by nmlstyl

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Happy June, folks!

This month on the blog, I display to you all a modest delayed reaction on a spring release that I enjoyed recently. ‘workplace ergonomics’ was released on April 23rd, 2018 by Philly based musician, visual artist, and coder, nmlstyl.  While I was shocked that it hadn’t already been reviewed here, there were absolutely no surprises on my end as to how gorgeous this record turned out to be.

Artwork for ‘workplace ergonomics’, courtesy of Bandcamp.

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ChipWIN-tern Spotlight: ‘chipsynth PortaFM SONGS’, by ToyCompany

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Over the last few years, for reasons best left to the wastes of time, I’ve dedicated a lot more time on the blog writing about albums that feature FM synthesis, be it on live chips or emulated. It seems like in a sea of Gameboy music, FM often goes by the wayside. Thankfully, some folks in the frozen northlands of Mapleopolis  Montreal are fighting the good fight and have been working to change that. If you’ve used a DAW to make chipmusic in the last 20 years, you’re probably familiar with Plogue and their line of chiptune emulation VSTs. Their latest release, the PortaFM, focuses on the emulation of the YM2413 chip (also known as the OPLL), and the good folks at Toy Company have released a small album to demonstrate just what this baby can do.

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Paul’s Tech Talk – Exploring Arpeggios part 1: The Power of Illusion

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Hello beautiful people and thank you for reading Paul’s Tech Talk on The ChipWIN Blog! It’s been a while since I’d last whipped out a good ol’ techy article so I decided to make this one extra special. Today we’re going to delve into one of my all-time favourite aspects of chiptune production: Arpeggios!

Most of you probably know quite well what an arpeggio is, and why it’s widely used in Chiptune music. So in this article, I will try to dig a little deeper, examine closely how they work and what they can do, and experiment with some more advanced techniques to unleash their amazing potential.

Let’s dive in!

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The Unicorn Princess Royally Reviews ‘Escape Return’ by STU and Talks About Sound Chips

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Happy February, folks!

This month, I wanted to shed some light on a really cool and inspiring Atari ST creation I came across this week. Set free to the world on January 24, 2018, ‘Escape Return’ is both a digital and vinyl release by Swiss artist, STU. I listen to a lot of music and, friends, this one really captivated me.

Album art created by DAN from Bleepstreet for ‘Escape Return’.

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The Unicorn Princess Royally Reviews The ‘Posthuman’ Video by Conquer Monster

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Happy December, folks!

Back in November of 2015, I had the pleasure of talking with Joshua Faulkner and Daniel Romero of the Salt Lake City super synth duo known as Conquer Monster. Their album, ‘Metatransit‘, had just been released the previous month in October, and on top of being incredibly sound design savvy with a variety of instruments, synthesizers, and a C64 on their album the group also performs live and focuses a good portion of their time on reeling listeners in with visuals. Debuting on December 11, 2017, the group has taken one of their tracks ‘Posthuman’ from ‘Metatransit’ and created a retro video featuring the artists in a 90s point-and-click inspired video game.

 

 

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The Unicorn Princess Royally Reviews ‘Stratocracy’ by CZOFT

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Happy November, everyone!

This month, I wanted to review the recent release by Michigan native, CZOFT. ‘Stratocracy’ was released on October 25, 2017, and features carefully crafted compositions created with lsdj. Featuring 15 tracks fully constructing within one Gameboy DMG-01, the album was released by Utah record label, Catskill Records (the same folks who host Catskill Electronics, a site where Gameboy composers can find their fair share of arduino boys, flash carts, sync components, etc.). This article with contain a review of a new record that I really love, and also share sound design tips straight from the artist for those who want to learn more about lsdj, as well.

Cover artwork by CZOFT, layout and design by Catskull Records.

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