Archive for the ‘Visualists’ Category

Leveling Up Your Artistic Identity – Episode V: Know Thyself

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Generally speaking, the most measurable and gratifying progress will surface when focusing on specific, actionable tasks. The less nebulous your goals, the more feasibly they can be achieved. That being said, it can sometimes be necessary to grapple with less tangible concepts. Amidst the throes of artistic development, it’s not uncommon to encounter feelings of self-doubt, inspirational drought, and mental fatigue. If this sounds familiar, some well-deserved ‘me time’ may be long overdue. While many of us might hesitate to pump the brakes for some healthy introspection, a quick self-diagnostic will help to keep your spirits high and your mind sharp.

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The Post-MAG MAG Post: 2019 Highlights

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I would like to start this article off with an apology. Longtime fans of the blog may know that, generally, if I’m writing a post-event retrospective (i.e. PAX East or MAGFest) I make it a point to not only cover the music but also the various games I played at the event – highlighting indie games is one of my favorite things to do, as it helps smaller devs get some much needed press. Unfortunately, due to my increased duties helping sling merch at Chipspace this year, I was unable to play any games at MAG, so this year’s review is limited to the chiptune showcases that I caught at both Chipspace & main stage. Which isn’t to say there’s not a lot to talk about, because holy balls, there were a lot of awesome showcases at both venues! 

Stellar show poster, as always, from Faerie Fire Design!
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The Unicorn Princess Royally Reviews ‘workplace ergonomics’ by nmlstyl

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Happy June, folks!

This month on the blog, I display to you all a modest delayed reaction on a spring release that I enjoyed recently. ‘workplace ergonomics’ was released on April 23rd, 2018 by Philly based musician, visual artist, and coder, nmlstyl.  While I was shocked that it hadn’t already been reviewed here, there were absolutely no surprises on my end as to how gorgeous this record turned out to be.

Artwork for ‘workplace ergonomics’, courtesy of Bandcamp.

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POST-PAX PAX-PACKED PAX-POST 2018 (ft. bory of geekbeatradio)

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Greetings and salutations friends! It’s that time once again for a massive postmortem on PAX East. This year, I’m joined by bory of geekbeatradio who was the head of the MAGFest Jamspace this year and also responsible for booking all of our amazing acts. As this article does traditionally cover both the music and gaming portions of PAX East, bory will be covering the music and I will be covering the games – and as per usual, you can navarkigate to each portion by searching #MUSIC or #GAMES. This time around we’ve got a big article for ya, so don’t hesitate to use those to jump around.

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The Unicorn Princess Royally Reviews The ‘Posthuman’ Video by Conquer Monster

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Happy December, folks!

Back in November of 2015, I had the pleasure of talking with Joshua Faulkner and Daniel Romero of the Salt Lake City super synth duo known as Conquer Monster. Their album, ‘Metatransit‘, had just been released the previous month in October, and on top of being incredibly sound design savvy with a variety of instruments, synthesizers, and a C64 on their album the group also performs live and focuses a good portion of their time on reeling listeners in with visuals. Debuting on December 11, 2017, the group has taken one of their tracks ‘Posthuman’ from ‘Metatransit’ and created a retro video featuring the artists in a 90s point-and-click inspired video game.

 

 

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