Sheer happenstance and timing are responsible for this month’s column folks! After a long day at the office, I hopped on Facebook to catch up with the world and caught our own President Hoodie making a comment on a thread sharing ‘The Eel Deal Split EP’ with the world. Being unfamiliar with the work of either Typical Kurt or Get Over It, I wanted to give the album a fair shot, and I encourage our readers to do the same. Hop on past the fold to dig into the tunes and get a few words out of these chiptuning buddies from Purchase, New York.
The first two tracks I’m looking at are the stylings of Typical Kurt, followed by two tracks from Get Over It. Together, these four tracks give a pretty solid feel of what these artists are capable of. They certainly have me curious about what they’re going to bring to the forefront as their careers progress.
Bright and energetic, ‘Spring BRK‘ quickly sets itself apart from your standard party chiptune. Its lead instrumentation is bright and bubbling, with an airy composition that is akin to what made the sounds in NES Marble Madness and California Games unique. The kicks drums share that effervescence, which really helps to make the track as a whole pop. After the break, the music takes on a groove that seems equal parts surf and swing. Its sound really sets the track apart, forming a unique and welcome addition to the annals of chipdom.
Another bright and energetic track from Typical Kurt, this one interesting in its simplicity. The core of ‘Shopping Spree‘s harmony shouts ‘early NES soundtrack’. The squares are bright, but they’re also weighty. Its an oomph that gives the track drive, especially as the rapid beat of the drum sets in. While relatively simple in composition, I could easily see this track very well placed as the background of a ‘gotta grab ’em all’ bonus level.
‘Ramen Around‘ is another well constructed loopable track on the EP. Built upon an impressively well done chip string bass with a progressive layering of a nice variety of square waves, at first the track has a game show or competitive cook off feel. However, as a series of dancing harp waves of music join the mix, the dimensionality of the music is expanded. The music would fit equally well in the background of a cooking game, or perhaps one of River City’s many stat enhancing Noodle Shops.
With its evenly paced opening and dreamy leads, ‘Puppy Island‘ opens like the greeting of a day. As the track rolls on, the beat of the drum rouses the world to life.
With an energetic tempo, activity explodes. There is still an air of innocence and hope in the instrumentation, giving the sound an air of child-like playfulness.
Almost as quickly as it appears, that youthful energy slips away back into a sleepiness. The drums are stronger than in the beginning, but the track still rolls happily
into the evening.
With my curiosity in full gear, I reached out to Typical Kurt and Get Over It to see if they wanted to let the readers of ChipWIN get to know them a little better. They were kind enough to answer a few questions for us.
VF: Who are you guys anyway?
TK: Two guys who like chiptune that want to promote the subculture, share some sweet tunes, and eat pizza.
VF: What inspired the two of you to get involved in chiptunes?
GOI: I got really into Anamanguchi in high school and really wanted to do that, and then there was a lot of chip in the air when i was freshman in college because Crying was a Purchase band back then. I started out making tunes on my laptop and then moved towards nanoloop and lsdj.
TK: I started making chiptune as a result of tinkering around in various DAWs. I didn’t buy / own any external plugins when I started making music. I found myself using the basic saw / square / etc synths that came with the software. Naturally I ended up creating electronic music that sounded like it was part of an 80’s video game. Around the same time a friend happened to introduce me to chiptune music. I realized that in many ways, my music fit into this genre- so I continued to explore it and have been going since then!
VF: What brought you two together to work on this split?
TK: Pretty sure we met on a community forum for Purchase musicians. We started talking and decided to book a mini chiptune festival on campus. After that, we talked about writing music together / collaborating on something else – so here we are!
VF: What were your goals in putting it together?
TK: My main goal was to have fun- not much more than that.
GOI: Yep – that and put out good vibes.
VF: Who would you most like to work on a future split with, and why?
GOI: A three way split between Me, Crash Bandicoot, and Gwen Stefani. I feel like that would be pretty dope.
TK: I’m not sure as of now! I’ve been writing a lot of “indie / electronic” stuff recently and am thinking about putting together a solo ep of that music. I haven’t talked to anyone about doing a collab in the near future- but I’m sure something like that will happen down the road!
VF: What should we be expecting to see from you in the future?
GOI: Definitely more collaborations, more mixtapes, and hopefully some shows. We want to maintain Last Slice as a collaborative space and hopefully pull in more artists to make some more cool stuff. Other than that I expect we both have some solo stuff in the works for the future, so defo stay tuned for that!
On that note, I’m closing the Forge for this month. I highly encourage you to check out this split, and to follow the breadcrumbs to the music both of these guys have composed on their own. Keep an ear out for what they bring to bear in the future, because I have a feeling its going to be good.
Now get out there, enjoy the tunes, and make some awesome!