Posts Tagged ‘Advice’

ChipWIN-tern Presents: Networking and Brand Management

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Hello everyone. For this month, I decided instead of an album review or talking about a concert I thought that I might perhaps offer some help to the community at large by addressing one of the things I see as a major common weakness: poor brand management. “Wait what,” I hear you say, “why are you teaching me an Intro to Business course here? I just want some dank bleep bloops, bro!” And that’s fine, because at the end of the day is not a man entitled to the bleep from his bloops? But for those of you who are interested in getting senpai to notice you, and by senpai I mean potential fans and friends, then I have some broad and functional advice for you in terms of making sure that what music you have is available to the most people and you can start being that cool kid who wears pastel colored 80’s and 90’s era windbreaker jackets, clear Wayfarer glasses, a geeky Snapback and patterned leggings that all the convention-goers want to throw their parents’ money at. Or whatever it is YOU deem as commercial success, I guess.

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Paul’s Tech Talk – LSDJ 5.1.0, Civil War Part 2: The new L command, and KICKS

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Hello all and thank you for reading The ChipWIN Blog!

In the last issue of this column, we tackled the infamous 5.1.0 LSDJ update and dwelled on the theory of what it brought to the table. To cut it short, it all boiled down to a complete redesign of Pitch behaviour. What the community did not expect, was all the ramifications and ripples it would have, and it ended up being a highly controversial update, to which many would actually choose to turn a blind eye.

If you haven’t already, I suggest reading the first part of this article before delving into this one, just to get familiar with what’s at stake. In this second part, I will first spend some time going over the specifics of the all-new L command also introduced in 5.1.0. Then I will go over how I view the anatomy of Kicks. And then, finally, I will try to get more practical, and give several examples of how to work with LSDJ 5.1.0 and above to utilize all these new features to the fullest.

Let’s dive in!

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Paul’s Tech Talk – LSDJ 5.1.0, Civil War Part 1: “Linear” Pitch

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Hello beautiful people and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!

Today we’re going to tackle one, if not THE most groundbreaking update that happened to LSDJ in the midst of all its crazy transformations. With 5.1.0, Johan Kotlinski decided to rewrite the entire pitch behaviour in LSDJ from scratch. For the sake of this article I’m going to try and keep an unbiased point of view. Even though I am pretty partial to the newer versions, I still use the older ones as well. But it’s safe to say that this update was probably the most controversial of all, and it ruffled a few feathers in the community.

In music in general, but more particularly from a software perspective in LSDJ, Pitch is a solid foundation on which a lot of elements are built. And even though LSDJ is a shining example of software ergonomics and accessible design, its complexity still gives it a bit of a learning curve. The 5.1.0 update shook things up so much that artists would either have to relearn a lot of tried-and-true techniques that would now work just as well but very differently, or refrain from upgrading altogether, deliberately missing out on later updates and bug fixes.

Long story short, for a lot of people, upgrading to 5.1.0 and above would break songs from older versions and render quite a few staple sound design techniques obsolete. Let’s take a quick look at what has changed and get a better grasp of the situation.

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Advice from the Volume 6 Judging Panel

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Sup y’all? =) Brandon here taking a month off from interviewing folk to provide an interim article regarding ‘Chiptunes = WIN: Volume 6‘! For any of y’all living under a rock, this year’s annual Volume competition opened up a couple months back and has a submission deadline of July 2nd this year. To possibly assist, I’ve once again collected thoughts from the year’s judging panel to share with y’all in hopes that maybe they’ll come in handy. And hey, this year I actually did it far enough ahead of time to potentially be useful. Not bad, huh? ;)

For those curious, read on below the hella nifty judges’ profile pic collage!


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Bit by Bit: Perspective and Direction

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Hello, friends!  Today’s article is a little different; I have had a tough time trying to express what I want to convey without sounding jaded, bitter, or negative.  Or at least in a way that could be taken as such.  After all, sometimes what could be seen as jaded or bitter could simply be a viewpoint based on some less-than-typical experiences.  However, who is to say there is nothing to learn from that?  Is there nothing to learn from both your fans and your critics? Perspective is a crucial key to staying on the direction for the message you want to convey with your art.  This article is going to dive into some of that; I hope you enjoy it.

perspective


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