Posts Tagged ‘baroque’

Chiptunes = WIN: Volume 7 [Tracks 41-51]

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THIS IS IT. We’ve come up to the last ten tracks of Volume 7, and I can’t begin to express the rollercoaster of emotion that was experiencing this album without being able to share the hype with everyone in our Discord channel during the release party.

Fortunately, I have a platform where I can have opinions regardless of how right or wrong I can be (thanks, Internet! <3), so without further ado, it’s time to jump into the first track on my list to cover!

Pixel Syndrome’s ultra fun entry to the V.7 art contest.

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Chiptunes = WIN: Volume 5 [Tracks 31 – 40]

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Hello, friends!  I’m back from an amazing trip from St. Louis, and after having plenty of time to obsess over ‘Chiptunes = WIN: Volume 5’, I have come up with my reviews for the next ten tracks.  Please enjoy, and if you haven’t taken the time to listen to this album yet, fix that problem by listening to the tracks alongside my review of each of them!

Nate Horsfall's Sweet Sweet Volume 5 Art

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Chiptunes = WIN: Volume 4 [Tracks 36 – 40]

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Hey, ChipWINners! We’ve covered more than half of the amazing songs and artists who’ve been featured on Chiptunes = WIN: Volume 4, but we’ve still got quite a ways to go before we wrap up our track-by-track review series of this phenomenal compilation! So far, we’ve seen a venerable collective of chipmusic all-stars from around the globe, but even more talented artists have yet to step up to the challenge that is THE CHIPTUNES = WIN: VOLUME 4 TRACK-BY-TRACK REVIEW WHILE I PROBABLY EAT PIZZA OR SOME OTHER DELICACY. So let’s see what the next five tracks have in store for us!

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Glenntai Got: ‘Retro​-​Active Pt. 1’ by Keiji Yamagishi

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Many chiptune composers and enthusiasts alike will reminisce about their favorite video games and their soundtracks; oftentimes because of their soundtracks bringing such a large breath of life to the gaming experience.   Fortunately, thanks to a huge effort of many groups of people celebrating video game music, we have come to a point where we are celebrating the music and composers that helped shaped our youth, imaginations, and lives.  However, most to all of the contributions have been to primarily video game music, be it tributes to old or new content for (equally amazing) games.  While you would never find me complaining about this, part of me had wondered what would happen if one of the composers of what I considered “the golden age of video game soundtracks” were to make a new chiptune (or at least chip-inspired) album?

Apparently, legendary Famicom-era pioneer, composer and (coincidentally) an influence of my own personal musical tastes, Keiji Yamagishi (along with director Mohammed Taher) were already a few steps ahead of me, and after the jump I will explain to you how it feels to be given a gift by a legend.

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Office Hours #5 – Soleviio ‘Sonus Antiquitatum’

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Hello and welcome to a snow-filled1 winter edition of Office Hours right here on the CWB. I fully expected to talk about a more straightforward chip release this time after my previous review of Oldstyle’s ‘Baroque Remixes,’ but I lucked out with a new release from Soleviio titled ‘Sonus Antiquitatum: Sonata for Two Game Boys in F minor.’ This release is again closely tied to my teaching, as my students learn a great deal about sonata form in my theory classes. Before diving into Soleviio’s music, let’s have a quick crash course in sonata form, shall we? (more…)