Posts Tagged ‘Boston 8-bit’

Kuma’s Quick Shots #21: Khaz and Destruction Luster

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Happy New Year, everyone! Welcome back to Quick Shots: the album review column where I dissect the latest offerings from the scene to help you determine what’s worth listening to.  This month, I have two EPs to that embody very different aesthetics within the scene.  The first is an endearing cross pollination of pop culture that feels slightly tongue-in-cheek.  The second is a more serious attempt at capturing the glorious nostalgia of a niche within PC gaming that is often overlooked. These albums both succeed at capturing the attention of their intended audiences, and I’d be remiss if I didn’t take the time to showcase them properly.  So let’s not waste anymore time. Join me as I delve deep into work from newcomer Khaz and multi-faceted veteran Destruction Luster.

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Chris Considers: ‘The Rocky Horror Chiptune Show’

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I didn’t realize it until now, but the fanbases of both the Rocky Horror Picture Show and chipmusic share more than a few similarities with each other. Both of them have a history that spans decades, over which time they’ve seen a steady growth in popularity, while remaining far from what I’d consider to be mainstream. Their respective fanbases, between which there is clear crossover or this album wouldn’t exist, both celebrate their art with a passionately creative DIY approach. ‘The Rocky Horror Chiptune Show’ is a collaborative achievement, which started as a live performance on 6/27, between Boston’s Rocky Horror shadowcast, The Full Body Cast, geekbeatradio, and a slew of talented chiptune artists and animators from the Boston 8-Bit collective. The album version was produced by my fellow writer on this blog, Jamie Billings (The Unicorn Princess). Everyone involved with this project, with their creative flair and style to spare, has really managed to capture lightning in a bottle here. This delightful reimagining of a classic has been released just in time to have it on loop at your Halloween party.

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Hoodie Highlights… Pixie Maddie!

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Sup y’all? =) Hoodie’s back with another fun interview for everyone to enjoy! w00t!! =D
While I’ve finished up with the V.3 judges interviews, & had a blast talking to
Rekcahdam
 as well, I’m going to take this chance to chat with a regular ChipWINner who’s been involved in the project since Volume 1! Of course I’m talking about everyone’s favorite merch fairy (& one of my favorite people, period), Pixie Maddie, who is currently happily buried in the midst of a pile of Vol. 3 merch prep! Enjoy!

pixel pixie

Merch-i-fy ALL THE THINGS.

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Prying Questions With Danny Pryor – Welcome To Warp Zone: PAX EAST 2014

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In the past, I have helped write a couple FAQs when dealing with different levels and bosses, but once you have become a seasoned player, you might be looking for a more tailored experience. There are many methods for achieving this, from button combinations  to sound test codes, but my personal recommendation is finding the closest warp zone to you and navigating through the mayhem! My recent adventure led me to the realm of PAX EAST, located in world Boston-MA. Although I kept a detailed log of all my encounters in this mysterious yet familiar land, sadly I only collected 3 OUT OF 20 pages, which detail some of my exploits.

Diary Entry Resident Evil

 

 

 

 

 

 

JOURNAL ENTRY #1

Boston 8 Bit has collected some of the finest artists for both the Jamspace and Chip Stage as they have done in the past, and the talent here is insurmountable! Sam Mulligan started off the day playing some of his famous hits and then OMG! SHARK PARTY! I didn’t think I would make it through until The World Is Square told me to “let go” and a fight broke out between myself and the flying shark boss. I managed to defeat it with my remaining flame rounds and a quick visit to what I like to call Knife City a.k.a. circling around it and swiping my combat blade. Note to self: Save more ammo.

System Shock 2

 

 

 

 

 

JOURNAL ENTRY # 2

It seems like a chipstorm has been running wild on the 2nd floor for what seems like forever. I managed to pick up some audio feed of them through geekbeatradio and I could already tell that they were ready to play it loud. I rushed through the crowds of assorted women and men, hoping I could resolve the issue before it got out of hand. I could see the creation of something spectacular happening, a vortex of red pixel dust spewing forth from the primordial booze. I knew my ace in the hole was to explain everything in depth in this audio log. This is where you can go to save yourself  ***STATIC*** ROOM 207 ***STATIC*** DEVOURED!!!! THE CAPTAIN IS DEAD AND SO ARE WE!!!!

 

We Know

 

 

 

 

 

 

JOURNAL ENTRY #3

I have finally arrived outside the city, at a location only known as Comicazi. Here I met the honorable Bifflecup, composer extraordinaire. My companions Astro Logic and Best Defense arrive with me, each of us carrying the sacred songs of our ancestors. We know we must all perform, each at a different time, in order to complete the quest and send the dragons/demons/evil things back from whence they came. Surrounded by ancient books and artifacts of days of old, I hope to find the courage to display my strength as I begin to slowly make my way towards fulfilling my destiny. I am nervous as I stand among everyone and I hope that…oh I’m sorry… They want me to stop writing now and play the songs. Nope…Nope…Seems a bit too late now…Demons everywhere…Stupid journal.

Hmmm…well then… I should probably get more than three journal entries next time. It’s those collectible achievements…I swear you can NEVER get them all in one go. You have to play the same game like 20 times in some cases.

Wellllpppp… GUESS I SHOULD HIT PAX EAST AGAIN NEXT YEAR!!!

The Post-PAX PAX-Packed PAX Post

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You thought we forgot, didn’t you? You thought that PAXEast happened, and we all just got belligerent and completely blacked out from sensory overload and that we were going to let it go by without doing a recap for people, didn’t you? Well, you know, honestly that’s quite an easy assumption to make – truth be told, we WERE all on sensory overload, and I highly doubt that any one of us there remembers everything. But that’s why we’ve got the whole crew working on this! I made sure to check with everyone from our group who was there, as well as a few queries to the main Facebook page, so this should be about as complete as anyone could reasonably expect. We here at Zombocon the Chiptunes = Win Hivemind aim to bring you all of your geeky needs in the easiest and most complete format. That being said, this post is going to run a little long, so I’m going to put all the real meat under the jump. (more…)