Posts Tagged ‘games’

Aydan Appreciates: ‘Rikki & Vikki OST’ by RushJet1

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From my earliest days on FlashFlashRevolution in 2008, I was intimately familiar with a few of RushJet1’s compositions. ‘Almost There’ and ‘Fighting for Control’ are two pieces that I remember fondly as two of my favorite files in the game, and his complicated rhythms and use of numerous melodic voices gave me a deeper appreciation for the finer things in chipmusic before I was fully aware of the genre and community. Just after Christmas Day of 2018, a game called ‘Rikki & Vikki’ was released with modest, yet positive, acclaim. ‘Rikki & Vikki’ is a puzzle-platformer that can be played alone or cooperatively, and is highly reminiscent of the ‘Mega Man’ series, with each puzzle taking place on a single screen. In addition to its lovable visual aesthetic, RushJet1’s soundtrack perfectly complements the game and stands alone as a marvelous example of chipmusic done well. Let’s dive in!

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ChipWIN-tern Presents: Timespinner

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I turn 28 this month, in fact a week from today. At this age, I find myself wishing I had the ability to go back in time and change a number of things that led my life to be the way it is today. And honestly, not only that, but there are certain parts of my life I wish I could live over again, like the parts of my childhood I spent playing my Super Nintendo and my friend’s Playstation 1 after school, jamming out to the Castlevania: Symphony of the Night OST.

This will never happen, of course. I don’t have some kind of time machine to go back, and I’ll never be able to experience Michiru Yamane and Koji Igarashi’s masterpiece again for the first time. What I do have, however, is the next best thing: Timespinner, the first game by Lunar Ray games with an amazing soundtrack by Jeff Ball of Tiny Barbarian DX and Steven Universe fame (among many others), which follows the story of Lunais – a woman who must travel between the ancient past and ruined present of her world to put an end to the tyranny her people face from an intergalactic empire. Funded on Kickstarter back in 2014, this was one of those games I backed and hoped and prayed it would actually come to completion, having been burned by a number of other very promising retro-inspired campaigns in the past – and lo and behold, at the end of September of this year I got my hands on my pledge and devoured the game immediately. Instead of my normal “music only” review column this month, I’d like to actually talk about the game as well – and as with my occasional event coverage, I’ll give you the handy #MUSIC and #GAME tags to Ctrl+F back and forth to if you only want to read one of those reviews.

Let’s get spinning!

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POST-PAX PAX-PACKED PAX-POST 2018 (ft. bory of geekbeatradio)

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Greetings and salutations friends! It’s that time once again for a massive postmortem on PAX East. This year, I’m joined by bory of geekbeatradio who was the head of the MAGFest Jamspace this year and also responsible for booking all of our amazing acts. As this article does traditionally cover both the music and gaming portions of PAX East, bory will be covering the music and I will be covering the games – and as per usual, you can navarkigate to each portion by searching #MUSIC or #GAMES. This time around we’ve got a big article for ya, so don’t hesitate to use those to jump around.

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Sladerfluous Reviews: ‘FAMILY SWING’ by YMCK

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Welcome to 2017, ChipWINNERS! What better way to break into the new year than with some quirky chip-swing tunes delivered from their hearts to your ears by none other than the legendary YMCK!

‘FAMILY SWING’ by YMCK is a deliciously unique chip-swing album packed with heart, quirk, and unabashed adorableness. This bright album takes swing and runs with it, folding the classic genre into the chip-sphere with a level of polish that will make you wonder how you’ve never heard music quite like this before.

Check out ‘Glory in my hands…’ and fall in love with a little chip-swing with YMCK!

The full ‘Family Swing’ review continues below!

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Aydan Appreciates: ‘Highly Responsive to FM’ by +tek

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Of the many unique bullet hell shooters available to players of this niche, arcade-style genre, none are more iconic than ZUN’s completely self-published, long-running Touhou series. Lovable characters, simple controls, and phenomenal boss fights are just a few things that make these games so popular among their thousands of players. However, almost more iconic than the characters themselves is the music. Over time, many tracks have made their rounds through the ears of countless listeners and have become beloved by many. Chiptuners such as Kommisar and HertzDevil have covered a large amount of Touhou music on LSDj and FamiTracker to great success. However, +tek takes these covers to a new realm by porting the music over to an FM synthesis chip and putting their own twist on it. So let’s see what all the fuss is about this phenomenal new release!

Let it be noted that these tracks all loop once; at about the halfway point of each song, you’ll notice that the song restarts smoothly. I suggest that the tracks be listened to in their entirety. During boss fights in the Touhou series, the music would continue looping until the very end of the stage. Keep that feeling and hold it close!

highly responsive to fm

Reimu poses for ‘Highly Responsive to FM’s’ album art…how sweet!

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