Posts Tagged ‘Little Sound Dj’

Paul’s Tech Talk – LSDJ 5.3.5_4x Part 2: Sandpaper vs Eardrums

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Hello all and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!

This article is the second part of an issue on the spicy topic of PSG Chip Overclocking. In the first part, we tackled the basic theory behind what overclocking could achieve on an NES when ticks sped up enough to reach into the audio range. Today, we’re going to try and be more specific, and try out some practical examples on Gameboy.

While audio range speeds can be achieved at high tempos on stock LSDJ, we’re going to try and venture beyond that, thanks to the very unique test build of LSDJ: 5.3.5_4x, which multiplies tempo by FOUR.

Let’s dive in!

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Guérin’s Dissections: ‘Nouvelle Lune’ by Pain Perdu

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Pain Perdu showed up out of nowhere last year on Chiptunes = WIN Volume 5, surprising everyone with their expert knowledge of LSDJ and their capability to pull amazing, seemingly impossible sounds out of a single Gameboy. Comprised of two Frenchmen—Maxime Roulleaux and ChipWIN’s own Paul Aupetitgendre—this duo lives in Paris and is pushing the French chipscene forward, giving it a fresh face. They have been instrumental in the recent spat of updates that LSDJ has undergone, helping to shape the instrument they’re taking the time to dissect and master. In their debut EP, ‘Nouvelle Lune’, released on Cheapbeats, Pain Perdu demonstrates just what they’re capable of. After a month off, I’m excited to get back to showing you all the best that chiptune has to offer.

~̷̗́̆͐ͅ|̵̩͔̪̠͆̎̎͆͐͝o̵̙͉̜͗͌͐͂|̶̢̡͕̈́̅~̴̭̥͔́͋͆͑̅|̷̨̘͉͚̝͋̏̀͗̎͜Ó̴̧̙̰̞͋͊̀͝|̸̠̜̲́͑͑͒~̸͍͖̘̮̥͑͋̋̅|̸̮̖́̈́̃̚͝o̶̦̝̗̭͜͝|̶̗̦͙̼̔̏̀̒͘͠~̵̮̂̀̍͆̀|̵̣̈́̊́Ȯ̸̯̘̠̝̈́͝|̷̗̎̅͐̄͌͝~̸̝̻͙͆̑͆̇͘̚|̸̻̮̣͙̞̄ö̶̦̭̝̳̰́̀ͅ|̶̢͇͍̭̋̅ͅ~̷͕̳̅͌̈́͒|̶̰͚̞͉̎̊͠ͅƠ̵̱̭̝͚͆̽͐̃̚|̶̢̨̧̮̖̉̋~̶̢̢̤̀̓̉̀͠ͅ|̴͚̯̓̽ͅọ̴̺̟͍̪̖͒̑͂̓|̶̜̞̦͗̈̎̉̐~̷̨͂͒̍̅̔̀|̸̟͚̫̙̰̗̆̎̈́O̵̧̘̫̎̀͐͌ͅ|̸̤͍̣̤̍ͅ~̸̣̽|̸̤̬̱͓͔̈́̓̈́ȫ̴̹̦̒|̵͔̼̀̄̂͋̉̈́~̶͔̥̌̐͛͐͆͠|̶̲͉̈́̂̑͝Ŏ̸̭̣̾͠|̵͙̪̃~̵̱̤̬̤͇̖̅|̷̝͑̀̐͌̿̓ō̵̦̱͎̹̈́̔̓̇͠|̸̡̬̅͛̈͠~̴͔̪̙̉ͅͅ|̶̨̰͎̝̂͒̄̈́̚ͅŎ̵̧̞̖̬͚̳̈́̐̐̅̌|̸͉̈́~̸̧̼͕̙̅|̸͕́̄̈́͑͋̐ơ̶̢͔̙̎͊͂͠|̵͚̠̮̤͖̭̃̓̉̂͝~̶̗̯̜̰̻͈̅̽̅͂͂|̶̛̘̬͓̈́͂Ö̵͇́|̷̬͎͚̳̪̯͋~̶͚͙̅͆̈́̔͠|̷͕̺̔̈́̈́ǫ̵̮̤̬͖̫̾͊́|̴͈͔̿͆~̷̺̟̜̅͊̈́|̵̯̟́Ǒ̶̖̗̺̍|̸̺̬̰̅ͅ~̴̳̌́̿̎|̶̘͔̟̼̏̅͛̄̂͜ǫ̶̤͆͜͝͝|̶̖͕̔̉̎͆~̶̖͆̓̇͝|̶̛̞̟̆̅̇̑̔Ȏ̸͓͔̯̭̝͌̿̏̚ͅ|̴͍̇̕~̴̳̯͝|̸̨̭͈̾̈́̏̆̿̏ͅȏ̵͚̩͆̏͌͊̈|̴̛̫̝̙̹͎͂̕͝~̶̪̈́͋̾͠

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Paul’s Tech Talk – LSDJ 5.3.5_4x Part 1: Overclocking and dual oscillator theory

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Hello beautiful people and thank you for reading Paul’s Tech Talk on the ChipWIN Blog!

Today we’re going to talk about a very special version of LSDJ, and a tracking method that cannot often be used on Gameboy, but flourishes on other platforms such as NES: ~ OVERCLOCKING ~ ♪♫

During the avalanche of updates that gave light to this column in the first place, the community was hard at work trying to sniff out bugs and offer feature suggestions of their own. Some were very daring, seemed almost impossible, but were still considered by Johan for integration. One of them was actually the notion of underclocking. Why make the gameboy even slower than it is, you will undoubtedly ask? Well there is one limitation of the Gameboy hardware that theoretically could have been overcome with this method: its note range.

Gameboy Pocket featuring a Variable Clock Mod

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Aydan Appreciates & Interviews: ‘Void’ & Nanode

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The chipmusic community has gotten the rare opportunity to watch an artist truly expand technically and stylistically in Nanode. Beginning under the alias Metatronaut, Nanode released his first full-length album ‘Waveform Warrior‘ in mid-2015, and subsequently killed the project to further his musical style. ‘Loopy‘ was released in October 2015 under Nanode, which was an excellently executed Nanoloop EP. He then transitioned towards LSDj as his instrument of choice with the release of ‘Journey‘ in 2016, and each release has become progressively more impressive. Nanode’s talent can’t be denied, and just when we thought nothing could top early 2017’s ‘Voyager‘, ‘Void’ has been announced, teased, and will be released shortly. Having had the pleasure of listening through the album early, I can assure you that the album is his best work to date.

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Aydan Appreciates: ‘Four Elements’ by uraboroshi

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The name uraboroshi should be relatively fresh in the minds of us ChipWINners; their ChipWIN debut was on Volume 5, with the explosive and frenetic ‘Greed Palace’. The track essentially defies genres and embodies chiptune music. A little longer than a year later, esctrax, a chipmusic label based in Japan, has released uraboroshi’s ‘Four Elements’. This EP consists of four compositions depicting earth, air, fire, and water in addition to a piece symbolizing the unity of the four. Today, we’ll be looking at several aspects of this brief aural venture. Let’s check out what this up-and-coming artist’s work has to offer!

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Chiptunes = WIN: Volume 6 [Tracks 11-20]

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Welcome to the second round of track reviews for Volume 6! I’ll be taking you through some of the best that this Volume has to offer. I didn’t know that by choosing this review date I’d get to talk about YZYX, Kubbi, Vince Kaichan, Starving GOGO (whom I’ve previously reviewed), and my good friend and collaborator Auxcide, but I’ll just consider myself lucky. I’m glad I sat this year out to witness the awesome that is Volume 6. This should be fun. ;3

Bonus ‘Volume 6’ album art by Adhy Saka Juhansyah aka Shakaboyd, twitter.com/adhysaka

]̶̨͖̰̎̄̆̒[̸͖̮̱̍ͅ=̶̥̲̜̉̑=̴̲͌̓͂]̵̜̪̻͕̃[̵͖͙͐̅͒-̶̙̎̈́̒͋=̴̧̺̗̺̚͝͝[̴̡̧̗̤͠≠̧̿̎͑͝-̵͕̩̍[̷̤̉-̵͈͍̂̅]̸̧̘̠͉̀̍͠[̴̤͔̾̊͂͝-̵̗̥̺̄̓͒=̵̥̩͎̄̈́̄]̸͔̖͗͛̈́[̶̩͇̮̂̊͜͝=̴̜͒̇̂̕]̴͓̫͉̈́̑̃̓=̷̳̯̣͑̏͐̚]̴̢̟͇̽̑̄͌-̴̮̓̅̉]̸͉͓̮͗̄͘=̷̝̝͕̓̐̊̈́[̵̈́̋͛ͅ]̴̙̞̩̒̍͗̓=̶̧̜͕̗͛͊̃̕-̷̨͙̔-̶̢̯̞̻̈͊=̷͕̓̋̂̑]̴̟̫̺͝]̴̞͗[̷̗͔̥͒̇=̷̝͚̦̊́̚-̷̼̣͇̜̅̿̈́̽-̵̤̱̰̥̌̅͘͝≠̧͎̑̈̉͝]̷͔̖̥̌̚͘=̷̿̔̄̾ͅ-̷̛͙̂̌[̷̹́̔]̵̮͍̐̋≠̹͕̮̼͝͠-̵̭̎͝[̵̰̝͓͕̐]̶̫̑[̴͔̯͂̇]̸̬͊̽̉̕[̵͖͛͝≠̯̤̟̀̈́̈≠͊̈́̒̑͜[̷̻̝̈≠̧̹̭̯́͑̄]̸͚̜̈́̓̍͠[̷͎̱͉̂͋≠͔̦̊[̶̮͙͆̍̆=̵͖̜̣̀̈́͠͠[̵̢͈͋̓̚`̶̺͌͋̈≠͓͕̞̅̊]̸̨̞̓̈́[̸̡͇̭͌͐͠

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