Posts Tagged ‘Music Production’

The Unicorn Princess Royally Reviews ‘The Mountain Is Hollow’ and Interviews little-scale

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Happy April, everyone!

This month on the Blog, I wanted to review a beautiful album written by Australia-based artist and technologist, little-scale. Created by using modular synthesizers, this album works with a niche form of sound design well known to those into various forms of synthesis. I had the opportunity to talk to little-scale this month and it was my mission to get their take on why moving from Gameboys to modular is so appealing, while sharing the specific modules used during the performance of this album.

The world of modular is super in depth, hectic, and beautifully chaotic. Pictured here is a Buchla 200e I grew to get to know and love a few years ago.

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Paul’s Tech Talk – LSDJ 5.3.5_4x Part 1: Overclocking and dual oscillator theory

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Hello beautiful people and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!

Today we’re going to talk about a very special version of LSDJ, and a tracking method that cannot often be used on Gameboy, but flourishes on other platforms such as NES: ~ OVERCLOCKING ~ ♪♫

During the avalanche of updates that gave light to this column in the first place, the community was hard at work trying to sniff out bugs and offer feature suggestions of their own. Some were very daring, seemed almost impossible, but were still considered by Johan for integration. One of them was actually the notion of underclocking. Why make the gameboy even slower than it is, you will undoubtedly ask? Well there is one limitation of the Gameboy hardware that theoretically could have been overcome with this method: its note range.

Gameboy Pocket featuring a Variable Clock Mod

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