I turn 28 this month, in fact a week from today. At this age, I find myself wishing I had the ability to go back in time and change a number of things that led my life to be the way it is today. And honestly, not only that, but there are certain parts of my life I wish I could live over again, like the parts of my childhood I spent playing my Super Nintendo and my friend’s Playstation 1 after school, jamming out to the Castlevania: Symphony of the Night OST.
This will never happen, of course. I don’t have some kind of time machine to go back, and I’ll never be able to experience Michiru Yamane and Koji Igarashi’s masterpiece again for the first time. What I do have, however, is the next best thing: Timespinner, the first game by Lunar Ray games with an amazing soundtrack by Jeff Ball of Tiny Barbarian DX and Steven Universe fame (among many others), which follows the story of Lunais – a woman who must travel between the ancient past and ruined present of her world to put an end to the tyranny her people face from an intergalactic empire. Funded on Kickstarter back in 2014, this was one of those games I backed and hoped and prayed it would actually come to completion, having been burned by a number of other very promising retro-inspired campaigns in the past – and lo and behold, at the end of September of this year I got my hands on my pledge and devoured the game immediately. Instead of my normal “music only” review column this month, I’d like to actually talk about the game as well – and as with my occasional event coverage, I’ll give you the handy #MUSIC and #GAME tags to Ctrl+F back and forth to if you only want to read one of those reviews.
Let’s get spinning!