Posts Tagged ‘programmer’

The Unicorn Princess Royally Reviews ‘Escape Return’ by STU and Talks About Sound Chips

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Happy February, folks!

This month, I wanted to shed some light on a really cool and inspiring Atari ST creation I came across this week. Set free to the world on January 24, 2018, ‘Escape Return’ is both a digital and vinyl release by Swiss artist, STU. I listen to a lot of music and, friends, this one really captivated me.

Album art created by DAN from Bleepstreet for ‘Escape Return’.

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Hoodie Highlights… Danimal Cannon!

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Sup y’all? =) Pres Hoodie here, somehow still alive post-MAGFest 2016 (damn, that was a crazy, wonderful adventure!). In the aftermath of such, I’m bringing you an interview with a cool cat that I’ve been acquainted with since my very first MAGFest (MAG 9). It also happens to be the event where he got his start performing live chipmusic. There’s a pretty good chance you’ve heard of him and his imminent sophomore album, ‘Lunaria’. Yup, of course I’m talking about Dan Behrens aka Danimal Cannon! Enjoy!

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Photo by Chiptography.

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The Unicorn Princess Royally Reviews ‘The Valley Rule / A Kitty Dream OST’ by Bill Kiley

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It’s a pretty beautiful thing when you find a new, gorgeous, and nostalgic game that’s got an equally gorgeous soundtrack to match.  West coast composer and artist, Bill Kiley, has teamed up with artist and developer, Ryan Carag (who goes under the alias of Raiyumi) to create two games: The Valley Rule and A Kitty Dream. Both games use two different approaches to create a unique package of visuals and audio: surreal and eerie concepts of exploring a dream world for one and being trapped levels below life for the other, both containing atmospheric pads and sound design teamed up with chip sounds in complimentary ways.

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Above is Raiyumi’s artwork of both games — the top displays graphics from ‘The Valley Rule’, and the bottom displays ‘A Kitty Dream.’

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