Posts Tagged ‘programming’

The Unicorn Princess Royally Reviews ‘Escape Return’ by STU and Talks About Sound Chips

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Happy February, folks!

This month, I wanted to shed some light on a really cool and inspiring Atari ST creation I came across this week. Set free to the world on January 24, 2018, ‘Escape Return’ is both a digital and vinyl release by Swiss artist, STU. I listen to a lot of music and, friends, this one really captivated me.

Album art created by DAN from Bleepstreet for ‘Escape Return’.

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Hoodie Highlights… Trash80!

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Hey y’all! =) Been a spell since I published an interview here on the blog; the final quarter of the year rarely shows me any quarter. haha That said, I’ve a really good one to kick off 2018! Featuring a cat that’s been involved in and around chiptune longer than probably most of us, and in various ways: composing his own music, performing live, modding gear, and managing various communities. Everyone welcome to the blog, Timothy Lamb aka Trash80!

Timothy Lamb aka Trash80

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Paul’s Tech Talk – LSDJ 5.1.0, Civil War Part 1: “Linear” Pitch

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Hello beautiful people and thank you for reading Paul’s Tech Talk on The ChipWIN Blog!

Today we’re going to tackle one, if not THE most groundbreaking update that happened to LSDJ in the midst of all its crazy transformations. With 5.1.0, Johan Kotlinski decided to rewrite the entire pitch behaviour in LSDJ from scratch. For the sake of this article I’m going to try and keep an unbiased point of view. Even though I am pretty partial to the newer versions, I still use the older ones as well. But it’s safe to say that this update was probably the most controversial of all, and it ruffled a few feathers in the community.

In music in general, but more particularly from a software perspective in LSDJ, Pitch is a solid foundation on which a lot of elements are built. And even though LSDJ is a shining example of software ergonomics and accessible design, its complexity still gives it a bit of a learning curve. The 5.1.0 update shook things up so much that artists would either have to relearn a lot of tried-and-true techniques that would now work just as well but very differently, or refrain from upgrading altogether, deliberately missing out on later updates and bug fixes.

Long story short, for a lot of people, upgrading to 5.1.0 and above would break songs from older versions and render quite a few staple sound design techniques obsolete. Let’s take a quick look at what has changed and get a better grasp of the situation.

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Paul’s Tech Talk – LSDJ 4.9.5, Transposition and Optimization

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Hello everyone and welcome to the 1st article in the all-new ChipWIN Blog column: Paul’s Tech Talk! I’m Paul from the French Gameboy duo Pain Perdu. This column aims to follow-up and complement our Youtube tutorial video series on LSDJ. With LDSJ ver 4.9.5, Superhero Dev Johan K kickstarted a wave of very significant updates, which would later constitute a pretty comprehensive overhaul of the program.

Mimicking a feature that was present in other trackers such as Famitracker; 4.9.5 introduced a new instrument setting: TRANSP ON/OFF. Why is this important, you might ask? The answer to this question can be summarized into one word that in my opinion is a staple of Demoscene, Chiptune, and Tracker culture: “OPTIMIZATION”, or as Max and I like to call it, “cramming as much stuff into as little space as possible”.

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Stokin’ the Forge: GIF Jockey

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Have you ever wanted to be a VJ? Christian “Decktonic” Montoya has been developing GIF Jockey for over a year to help interested parties answer that question. Decktonic feels pretty strongly about the current state of VJ software, describing them as requiring a “computer science degree to even make sense of”. This observation drove the development of the software, with Decktonic wanting there to be an option that is accessible to everyone from total beginners to seasoned pros.

When it releases, GIF Jockey will be available for Mac, Windows, Linux, iOS and Android. Past the fold, I’ll be taking the Desktop demo of GIF Jockey for a spin.
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WSIU?: Little Sound Dj (LSDj)

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INCOMING TRANSMISSION


Hey ChipWINners!

As a chiptune musician, I sometimes like to dabble in different programs and try new things. That said, I’ve noticed over the past months that there are people out there who don’t know what software or system is best for them to start making chiptunes.

Now a simple answer to this would be, “Whatever soundchip you like best, man.”

…but of course there’s more that goes into these kinds of decisions, and I’d like to be the one that helps out fellow chip-musicians in finding their preferred method of writing chiptunes. This is why I’m creating this blog series; ‘What Should I Use?’ or ‘WSIU?’ for short.

To kick it off, we’re going to be taking a look at Johan Kotlinski’s juggernaut tracker, Little Sound Dj, more commonly known as LSDj.


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