Posts Tagged ‘project’

ChipWIN Comps Historical Context: Year One

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ChipWIN Comps Historical Context: Year One

Sooooooo, what was going to be a week-long series of social media posts giving brief historical context on five years of our compilation series (a little hype leading up to Friday’s V.6 launch if you will) just turned into a week-long series of blog posts featuring such. Why? Simple: there’s no word limit here. ಠ‿↼ And boy howdy, can I write a lot about this gorram project; especially this core facet of it.

Read on below the jump if you dare.

ChipWIN Comps: Year One

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ChipWIN-tern Presents: YM2017

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Howdy-ho friends! Newcomers to the blog might not know about the soft spot I have for FM synthesis, but rest assured that any time I get a chance to talk about someone doing cool chiptunes on the Genesis (or any of the other myriad ways someone might achieve that around these parts), I jump at the chance!  If you add in someone doing something for the good of the community, well, let me tell you, there aren’t many better ways to brighten my day. A few weeks ago, David DeGraw, an enterprising purveyor of fine Game Boy audio accessories, announced that he was putting together a compilation for tunes to play on the Sega Genesis and Nomad.  I took some time to interview him, and without further ado, I’d like to tell you all about the YM2017 compilation project hitting your vintage Sega consoles this August!

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How to WIN at Chiptune!

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Episode 0: A little about me

Hello! Auracle here, and this is How To WIN At Chiptune, my first contribution to The ChipWIN Blog! I’ve been helping out around the Facebook group as a moderator for a while, so it’s great to increase my responsibilities a little further! The goal of this weekly series is to equip you to become a more active and involved part of your local chiptune community, and to help bring chiptune out of tiny basement clubs and niche conventions.  To be clear, “win” doesn’t mean global fame and fortune; it means the ability to realise your vision and do the things that make you happy! I’m proud of the part I’ve played in the growth of my city’s scene (Manchester, UK) along with my friends at GameFace and I’d like to share some of that useful experience with you. Before we jump in, let me tell you a little about myself and how I got to this point. Context! ⊂((・▽・))⊃

Courtesy of Chiptography.com

Photo courtesy of Chiptography: Auracle @ Superbyte 2014

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ChipWIN & Forest Presents: ‘Forest = ВИН (WIN)’!

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It’s been over a month since ‘Chiptunes = WIN: Volume 5‘ successfully released to the intertrons, and we all know what that means at this point, right?

THAT’S RIGHT! IT’S V.5 EXPANSION RELEASE TIME, BBY! (•_•) ( •_•)>⌐■-■ (⌐■_■)b

Album art by Anatoly Sazonov.

Spectacular album art by Anatoly Sazonov.

This year our collaborating partners for the expansion release are none of than • Forest • , fronted by Vegard Kummen aka Kubbi & Alexander Agri of Norway! Appropriately named ‘Forest = ВИН (WIN)’, this compilation features 10 V.5 subs + 3 bonus tracks for your earholes to enjoy as soon as Monday, August 29th!

Soundcloud Teaser:

To hear ’em first, join us at on the 29th at 7pm Eastern on geekbeatradio.com for the release party with chat in chiptuneswin.com/chat. Should feature some interesting & entertaining chatter between the organizers as well as the excellent musics! Invite & share with your friends via the Fb event here!

CATCH YA THEN! ヾ(^∇^)

Much \m||m/,
Brandon L Hood aka “President Hoodie”
Founder & Project Manager of Chiptunes = WIN

Forest:
vk.com | Facebook | Instagram | YouTube | Bandcamp

geekbeatradio:
geekbeatradio.com | Facebook | Twitter

Forest & ChipWIN