Buckaroo Bran here to jaw ‘atcha one last time about our Wild West themed compilation, ‘A Fistful of Chiptunes‘! Got not one, two, but three wily writers in cahoots today to serve up the full review of this badass buncha tunes! On the horse first, it’s Pixel Guy! Yeehaw!
It is well known within the Chipth Dimension™ that many of us among our musical collective are particularly enthralled by the mysteries of the cosmos; mention astronomy and/or cosmology around a bunch of chip nerds and you’ll see what I mean with a quickness.
Yet somehow, there inexplicably remains an unexplored dark void in the space themed chiptune compilations quadrant.
We all love our chipmusic here on the blog. Many of us are familiar with the various kinds of hardware, software, and their unique sounds, be they the NES, the Genesis, the Game Boy, or some other kind of emulator with the express purpose of creating the tones we all know and love. But did you know that the future bass subgenre of electronic dance music is actually in a similar vein to chipmusic by extension? Future bass music is often loosely tied to VGM and chipmusic, and is defined predominantly by its use of synthesizers that are commonplace in all three of these scenes. Today, we’ll be looking at the latest Snail’s House release, ‘Snö’; something that’s particularly notable about this release is the difference in tone between this EP and the majority of Snail’s House’s previous works. Most of this artist’s pieces are high-energy, utilizing a multitude of voices and aggressive percussion to create wild, jazzy tunes, ‘Snö’, on the other hand, is more subdued and calm in nature, sounding something like a soundtrack from a futuristic RPG, but with emotional overtones. Without further ado, let’s see what ‘Snö’ has in store for us.
Continuing this enjoyable ramble-fest (for me at least!), today we’re on to Year Three of ChipWIN comp story-time! If this is your first read in the series, feel free to check out parts 1 and 2 and then continue after the break.