Posts Tagged ‘video game’

Aydan Appreciates: ‘Rikki & Vikki OST’ by RushJet1

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From my earliest days on FlashFlashRevolution in 2008, I was intimately familiar with a few of RushJet1’s compositions. ‘Almost There’ and ‘Fighting for Control’ are two pieces that I remember fondly as two of my favorite files in the game, and his complicated rhythms and use of numerous melodic voices gave me a deeper appreciation for the finer things in chipmusic before I was fully aware of the genre and community. Just after Christmas Day of 2018, a game called ‘Rikki & Vikki’ was released with modest, yet positive, acclaim. ‘Rikki & Vikki’ is a puzzle-platformer that can be played alone or cooperatively, and is highly reminiscent of the ‘Mega Man’ series, with each puzzle taking place on a single screen. In addition to its lovable visual aesthetic, RushJet1’s soundtrack perfectly complements the game and stands alone as a marvelous example of chipmusic done well. Let’s dive in!

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THE CLOVER AWARDS: 2018

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The new year is in full swing – MAGFest has come and gone, Chipwrecked is preparing for another great lineup, and we’ve already got a few fun 2019 chiptune releases! But such an active community also makes for a lot you may have missed, and I’d like to give the last year a final sendoff before moving onto this one. I’m proud of the work I did in 2018, but there was a lot I didn’t get to talk about as well. This scene is bursting with music to enjoy and appreciate, so while I can only cover a small portion of it, I’d like to try and spotlight some tunes that deserve the attention.

Naturally, I will be doing this in the silliest way possible.

(Collage by Hoodie)
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Aydan Appreciates: ‘Dizzy Knight Original Soundtrack’ by Norrin Radd

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Hey, all you chipfans out there! It’s been a hot minute because a lot of HUGE things have been happening in my life [Editor’s note: congrats to Aydan on getting married! ♥], but I’m back with an OST review hot off the press! Dizzy Knight is a mobile game released in October 2018, and is highly reminiscent of SNES adventure games, both in graphical aesthetic and in its music. When Norrin Radd released the soundtrack a little longer than two weeks ago on Bandcamp, I knew I’d heard his name somewhere, and upon further sleuthing discovered that he’d written a track for one of the greatest chipmusic compilations ever released, ‘Noisechan and Nugget: Adventures in Chiptunes’. As evidenced by his SoundCloud and Bandcamp portfolio, he specializes in writing highly polished OST music; however, in his own liner notes, he reveals that the tracks on the ‘Dizzy Knight OST’ are more raw in nature. Let’s see what’s in store for us on this OST!

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ChipWIN-tern Presents: Timespinner

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I turn 28 this month, in fact a week from today. At this age, I find myself wishing I had the ability to go back in time and change a number of things that led my life to be the way it is today. And honestly, not only that, but there are certain parts of my life I wish I could live over again, like the parts of my childhood I spent playing my Super Nintendo and my friend’s Playstation 1 after school, jamming out to the Castlevania: Symphony of the Night OST.

This will never happen, of course. I don’t have some kind of time machine to go back, and I’ll never be able to experience Michiru Yamane and Koji Igarashi’s masterpiece again for the first time. What I do have, however, is the next best thing: Timespinner, the first game by Lunar Ray games with an amazing soundtrack by Jeff Ball of Tiny Barbarian DX and Steven Universe fame (among many others), which follows the story of Lunais – a woman who must travel between the ancient past and ruined present of her world to put an end to the tyranny her people face from an intergalactic empire. Funded on Kickstarter back in 2014, this was one of those games I backed and hoped and prayed it would actually come to completion, having been burned by a number of other very promising retro-inspired campaigns in the past – and lo and behold, at the end of September of this year I got my hands on my pledge and devoured the game immediately. Instead of my normal “music only” review column this month, I’d like to actually talk about the game as well – and as with my occasional event coverage, I’ll give you the handy #MUSIC and #GAME tags to Ctrl+F back and forth to if you only want to read one of those reviews.

Let’s get spinning!

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Clover Chain Reacts To: Knasibas – ‘CRY’

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Knasibas has been my friend for awhile now, and I’ve been a fan of his music for even longer. In case you haven’t heard of him, he’s a chiptune/bitpop genius who has been featured on Tracked and Chiptunes = WIN compilations, along with releasing music independently since 2015. Inspired by the sugar rush of jpop, the writing in heavier rock/metal, the appeal of videogame music, and EDM sensibilities, Knasibas has a unique overall sound with distinct and memorable melodies.

So now that you know what to expect, I’m really excited to talk about his latest album ‘CRY’. This release has a lot of depth to it, but the great sense of style speaks for itself. It’s inviting, open and up-front, and I find that… comforting. So rather than try to talk about everything and how it works, I’ll be honing in on that sense of comfort, and figuring out why it stuck with me. Hope you like it!


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Aydan Appreciates: ‘Snö’ by Ujico*/Snail’s House

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We all love our chipmusic here on the blog. Many of us are familiar with the various kinds of hardware, software, and their unique sounds, be they the NES, the Genesis, the Game Boy, or some other kind of emulator with the express purpose of creating the tones we all know and love. But did you know that the future bass subgenre of electronic dance music is actually in a similar vein to chipmusic by extension? Future bass music is often loosely tied to VGM and chipmusic, and is defined predominantly by its use of synthesizers that are commonplace in all three of these scenes. Today, we’ll be looking at the latest Snail’s House release, ‘Snö’; something that’s particularly notable about this release is the difference in tone between this EP and the majority of Snail’s House’s previous works. Most of this artist’s pieces are high-energy, utilizing a multitude of voices and aggressive percussion to create wild, jazzy tunes, ‘Snö’, on the other hand, is more subdued and calm in nature, sounding something like a soundtrack from a futuristic RPG, but with emotional overtones. Without further ado, let’s see what ‘Snö’ has in store for us.

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