Posts Tagged ‘video games’

Clover Chain Reacts To: Purely Grey – ’27’

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On January 11th, 1992, Alex Soborov was born. Since then, he has made dozens and dozens of chiptune tracks and other music as Purely Grey and, previously, Twistboy. He has contributed to Chiptunes = WIN as both a musician and a judge, and he’s run a family-owned (aren’t they too cute?!) netlabel called Tracked for chiptune releases and cassette tapes for nearly three years now. In 2018, Alex released a track every single week, and on January 11th, 2019, many of them were put together to form ’27’, a celebration of Soborov’s 27th year on this earth. Supposedly. Based on this music, he may have been studying the arts somewhere else, learning another plane’s stellar wisdom.

Bursting with clarity, consistency, and an endearing freshness to it, ’27’ is shaping up to be my favorite album released this year, and I’m saying that in February. It’s full of enthusiastic decisions, delicious instrumentation, fun harmonies, interesting melodies, gutsy and smart rhythm, and an integral originality in how each track is structured and how they bounce off one another.

Let’s start at the ending.

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Aydan Appreciates: ‘Rikki & Vikki OST’ by RushJet1

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From my earliest days on FlashFlashRevolution in 2008, I was intimately familiar with a few of RushJet1’s compositions. ‘Almost There’ and ‘Fighting for Control’ are two pieces that I remember fondly as two of my favorite files in the game, and his complicated rhythms and use of numerous melodic voices gave me a deeper appreciation for the finer things in chipmusic before I was fully aware of the genre and community. Just after Christmas Day of 2018, a game called ‘Rikki & Vikki’ was released with modest, yet positive, acclaim. ‘Rikki & Vikki’ is a puzzle-platformer that can be played alone or cooperatively, and is highly reminiscent of the ‘Mega Man’ series, with each puzzle taking place on a single screen. In addition to its lovable visual aesthetic, RushJet1’s soundtrack perfectly complements the game and stands alone as a marvelous example of chipmusic done well. Let’s dive in!

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Rhyphte Reviews: Home World

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I wanted to take a break from the showcasing of big chiptune talent to put the spotlight on a lesser-known duo of soundtrack artists from Dallas, Texas. Home World is a proof-of-concept demo album demonstrating the eponymous band’s burgeoning aptitude and enthusiasm for crafting musical accompaniment to video games.

Album Art by Cameron Tanner
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THE CLOVER AWARDS: 2018

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The new year is in full swing – MAGFest has come and gone, Chipwrecked is preparing for another great lineup, and we’ve already got a few fun 2019 chiptune releases! But such an active community also makes for a lot you may have missed, and I’d like to give the last year a final sendoff before moving onto this one. I’m proud of the work I did in 2018, but there was a lot I didn’t get to talk about as well. This scene is bursting with music to enjoy and appreciate, so while I can only cover a small portion of it, I’d like to try and spotlight some tunes that deserve the attention.

Naturally, I will be doing this in the silliest way possible.

(Collage by Hoodie)
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Aydan Appreciates: ‘Dizzy Knight Original Soundtrack’ by Norrin Radd

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Hey, all you chipfans out there! It’s been a hot minute because a lot of HUGE things have been happening in my life [Editor’s note: congrats to Aydan on getting married! ♥], but I’m back with an OST review hot off the press! Dizzy Knight is a mobile game released in October 2018, and is highly reminiscent of SNES adventure games, both in graphical aesthetic and in its music. When Norrin Radd released the soundtrack a little longer than two weeks ago on Bandcamp, I knew I’d heard his name somewhere, and upon further sleuthing discovered that he’d written a track for one of the greatest chipmusic compilations ever released, ‘Noisechan and Nugget: Adventures in Chiptunes’. As evidenced by his SoundCloud and Bandcamp portfolio, he specializes in writing highly polished OST music; however, in his own liner notes, he reveals that the tracks on the ‘Dizzy Knight OST’ are more raw in nature. Let’s see what’s in store for us on this OST!

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ChipWIN-tern Presents: Timespinner

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I turn 28 this month, in fact a week from today. At this age, I find myself wishing I had the ability to go back in time and change a number of things that led my life to be the way it is today. And honestly, not only that, but there are certain parts of my life I wish I could live over again, like the parts of my childhood I spent playing my Super Nintendo and my friend’s Playstation 1 after school, jamming out to the Castlevania: Symphony of the Night OST.

This will never happen, of course. I don’t have some kind of time machine to go back, and I’ll never be able to experience Michiru Yamane and Koji Igarashi’s masterpiece again for the first time. What I do have, however, is the next best thing: Timespinner, the first game by Lunar Ray games with an amazing soundtrack by Jeff Ball of Tiny Barbarian DX and Steven Universe fame (among many others), which follows the story of Lunais – a woman who must travel between the ancient past and ruined present of her world to put an end to the tyranny her people face from an intergalactic empire. Funded on Kickstarter back in 2014, this was one of those games I backed and hoped and prayed it would actually come to completion, having been burned by a number of other very promising retro-inspired campaigns in the past – and lo and behold, at the end of September of this year I got my hands on my pledge and devoured the game immediately. Instead of my normal “music only” review column this month, I’d like to actually talk about the game as well – and as with my occasional event coverage, I’ll give you the handy #MUSIC and #GAME tags to Ctrl+F back and forth to if you only want to read one of those reviews.

Let’s get spinning!

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